[Defconapi] Wrong Ids
spooq
spoooq at gmail.com
Sat Aug 8 05:28:30 CDT 2009
btw
"wow great skills
you are truly one of the best players I have ever seen"
posted to Infinite Mario AI - Long Level comments @
http://www.youtube.com/watch?v=DlkMs4ZHHr8&feature=related
;)
nice job tho Robin, it plays well
2009/8/7 Robin Baumgarten <robin.baumgarten at gmail.com>:
> Hello!
>
> Please use version 1.56 instead, and let me know if your problem persists.
> Also, Ids in the 60k+ range are deliberate, however there was a bug with the
> conversion in an earlier version (probably 1.51b2 is affected, too).
>
> Cheers,
> Robin
>
> 2009/8/7 Kai Kratz <Kai.Kratz at stud.h-da.de>
>>
>> Hi Guys,
>>
>>
>>
>> in the current version 1.51(build2) all calls to retrieve unit IDs return
>> wrong ids for Fighters and Bombers. The returned IDs are in the 60000+
>> range, Using these ids as arguments does not work, however using the ids
>> show during debug mode does.
>>
>>
>>
>> Anyone noticed this as well? This might be a solution to Spooqs question
>> posted last month or so.
>>
>>
>>
>> With best regards
>>
>> -Kai Kratz
>>
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