[Defconapi] Bugs found

Mark Morris mark at introversion.co.uk
Mon Jun 22 06:47:18 CDT 2009


Hey Jieming,

Thanks for the bug reports.  We have a mailing list that includes the  
other people working on the project and I have copied this mail to  
that list - you should sign up to it here.  Robin Baumgarten is on the  
list and he wrote the original API so he may know if these bugs have  
work arounds or can be quickly resolved.

m.


On 19 Jun 2009, at 15:42, jl602 at student.cs.york.ac.uk wrote:

> Hi Mark
>
> My name is Jieming and I'm Daniel's MSc student.
>
> Thanks a lot for the KEY of the DEFCON game. I'm now working on the
> project which is called 'Evolutionary AI Developing for DEFCON  
> Game'. Last
> week, I was tring to code a very basic AI and found 2 bugs which could
> cause the game crash, I list them as follow:
>
> 1. I start the game by the Defcon.exe ( the valid dll file I coded  
> already
> in the right folder), then I switch the debug mode from 'NO' to  
> 'Yes' in
> the hall, and then the game crashed. ( it's not occur occasionally but
> always happen). To avoid the switch action, I start the game by CMD as
> typin 'DEFCON debug', and it's ok. So I think maybe here exist a bug  
> on
> the switch action.
>
> 2. I want to give the player some feelings like the AI play the game  
> as
> same as a human player, so I tried to make the AI place the unit one  
> by
> one(the interval is set to 900ms), I used Sleep() function and then  
> the
> game crashed when I enter the worldmap in DEFCON 5. (it's not occur
> occasionally but always happen)
>
> So I think maybe some function which is THREAD related should be  
> avoided
> for developing the AI? I have no idea on the second bug.
>
> PS:The AI is just coded for placing all the units in the map which  
> is not
> conserning battle stuff.
>
> Thanks again.
>
> Best Wishes
>
> Jieming Liu
>
>

Mark Morris
Managing Director

Introversion Software Ltd.

"Science can no more tell us how to live than Religion can decree the  
age of the Earth"

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